Guide to remove annoying logo from Shiftshader. However it is no longer available from SourceForge, since it moved into a commercial product.
One solution was to use swShader, which was the precursor to TransGaming's SwiftShader software 3D rasterizer. Some solutions require a software based shader. Most of the solutions requires 3D Analyze, which is a powerful application that allows to play many DirectX based games using video hardware officially unsupported and theoretically unable to run these. List of games support by Intel GMA 900, GMA 950, 915 or 945 GL/GV/GM Based Chipsets and workaround solutions in order to get the games working using Intel GMA 900, GMA 950, 915 or 945 GL/GV/GM hardware. These games require hardware Vertex Shaders and the 915 Or 945 Chipsets only features Software Vertex Shaders. So all in all the requiered features are satisfied for the games Of 2006-2008 era, except one where 915 or 945 fails. Hardware Transform & Lighting: No ( Usually provided by the CPU or 3D Analyze could be used).Vertex Shader: 3.0 (It features a Software Vertex Shader).Video Memory: 192 MB For 900 GMA And 256 MB For 950 GMA.The features of the 900 GMA (915 motherboard) and 950 GMA (945 motherboard) graphics chipsets Vertex Shader either Software Vertex Shaders or Hardware Vertex Shaders.Memory is only one thing, there are few more things that your graphic chip or graphic card must have. Even if you have big computer with huge amounts of RAM and CPU power you might not be able to play demanding 3D games if you have an Intel 900 GMA graphics with 192 MB of memory or 950 GMA graphics with 256 MB of memory.